Now, with a bit of time passing and some refinements, the game has hit the 3DS. So while it looked outstanding, with sharp character models and stunning silhouette stages, it still fell short of the heights reached in the first two DKCs. However, the Wii exclusive featured some shoe-horned forced controller-shaking, largely needless mic-blowing, and the lack of buttons didn’t allow for the same kind of tag team tactics as those games. ![]() Like the original DKC trilogy, Returns had a slew of tough stages, great music, and tight controls. ![]() Two and a half years ago, Donkey Kong Country Returns hit the Wii with a gorilla-sized thud and delivered not just one of the system’s best platforming experiences, but also one of the most enjoyable (and frustrating) of the generation.
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